I reviewed my own iOS app with five parallel agents: here's what they found
Five ~700-line slices, briefs that ask what's well done too, and the verification step that separated real bugs from plausible ones.
Notes on the software, games, and music coming out of Imperfect Systems.
RSS feedFive ~700-line slices, briefs that ask what's well done too, and the verification step that separated real bugs from plausible ones.
Routing Dev.to publishing through Postiz and deleting the native client: the DTO that validates stricter than the runtime, the draft that isn't, and a cover image lost to local storage.
Adopting a linter on code that never had one, a framework-free pre-commit hook, and three things the macOS runner did that the docs didn't mention.
The purchase API is the easy part. The seams between StoreKit 2, Swift 6 isolation, and SwiftUI observation are where the time went.
Removing the never-used native Hashnode integration: 31 files, +14/-1126, a grep that lied a little, and the architecture question the deletion forced.
A spike that ended in "don't build this": private-IP rejection, an unauthenticated empty payload, and the pull API that had everything the push lacked.
An inline mini-player when MusicKit playback is silent in the simulator: a two-method protocol, an honest lie of an indicator, and a bug left in on purpose.
Five tests reporting a bare "Crash": a tidy helper let the ModelContainer deallocate while the store kept its context. A context is a borrowed thing.
The region-based isolation checker tells me to file a bug, and the unfashionable unstructured Task turns out to be the correct tool.
Future scheduling, richer blurbs with thumbnails, and a which-URL picker, plus the wall-clock timezone bug and the import that copied the wrong column.
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